Playtest Notes
Spooky Strategy » Devlog
Playtest Notes:
First Test (Three Players)
- Attack each other makes it more fun and competitive
- Player that loses keeps one card
- Player that wins picks one card they need from loser’s pile
- Round 1:
- Too overpowered if you have more cards
- Changed that with stats so if your attack is greater but your defense is lower → lose defense
- Does the number of cards = who wins?
Second Test (Three Players)
- Very predictable
- Ways to be faster
- Cant recover well if you die
- Other people are always going to be stronger
- Loser becomes the target
- Make it simpler
- Health tokens
- Attack tokens
- Attack and defense are the stats of the same thing → strength
- Make stats easier to track
- Little jewels to pick up
- All you can do is just attack and defense if the main one that is targeted
- More people
- Speed → add it to attack or defense
- Try without speed
- Stat cards
- How to make it harder for the player to get more stats when u have more stats
- How to get defense back
- Limited stats way to regenerate health - dice roll? Go back to center?
- Teaming up an option
- One way in one way out for bridges
- Make people fight
Third Test (Six Players):
- Fight when it is in the same space ONLY??
- Chips for each point (stats only to 1-5)
- BASE STATS: atk 1, def 1, speed 2??
- Players with no cards are just done in the game (finding a way for them to get back into the game is important)
- Once someone gets ahead they snowball --- lower speed
- If you don’t pick up stats you can wander the board
- Finding someway to heal --- Nullify
- Stat go to trash pile
- 3:1 ratio
- Go around players?
- Do you choose to attack when there are two
- Two stat piles (good and back)
- +1 for all stats
- Everyone makes a move then you can attack
Fourth Test (Six Players):
- Add how to start
- Card face up or down?
- Illustrations on the board?
- Add players can not be on the same space
- Explain speed better
- Stat farming is a no
- Have body part cards face down
- alternative method to track stats
- like poker chips
- take out circle in middle
- when you die, your dead
- ghost mode?
- when to do when player dies
- negotiating or trading
- teams?
Spooky Strategy
A Horror Themed Strategy Board Game
Status | Released |
Category | Physical game |
Author | Analisse |
Tags | Board Game, Horror |
More posts
- PostmortemDec 16, 2019
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