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Spooky Strategy
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Devlog
Postmortem
December 16, 2019
by
Analisse
What went right? We were successful in creating the cards of our game, they were simple and the drawing helped to image from each card helped to portray a monster that the players were collecting. We...
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Playtest Notes
September 09, 2019
by
Analisse
Playtest Notes: First Test (Three Players) Attack each other makes it more fun and competitive Player that loses keeps one card Player that wins picks one card they need from loser’s pile Round 1: T...
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