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10s Steal Master

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Devlog

  • Development Process
    February 10, 2020 by fungifurball
    For the 10 seconds prompt, we agreed on having a clicker game at the very beginning of our project because we feel like it's the easiest way for people to do fast reactions. Once we decided on the cli... Continue reading
  • Postmortem
    February 10, 2020 by Analisse
    what went right: - Having interactive objects like the closet and drawers - Players are able to steal everything in 10 seconds once they are familiar with the positions of the objects - Having the ala... Continue reading
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