Playtest Notes - Games Club @ The New School
Mythological Madness » Devlog
Playtest at Games Club - November 21, 2019
Person #1:
- Interesting Concept.
- The models look pretty smooth but make them animate and add faces to the deity
- Background more interesting, ditch the ground
- Tapping is good but move buttons to be closer to each other
- Change button design in game
Person #2
- Vibration feedback = good
- Bigger size buttons
- General shape buttons
- Brighter colors
- Change angle (¾ view)
- Look at past pokemon games
- Instead of change color when selected maybe an arrow or highlight outline
Person #3
- Make bigger buttons
- Make characters do something
- Fix ui
Person #4
- Make a game
- Bigger buttons
- Easier to read
Person #5
- Needs to work
- Focus on one thing and do it well
Person #6
- What you do is unclear
- Bigger buttons
- Better sideways(shows button better)
- Make it functional
- Easy to determine what kind of game it is
Get Mythological Madness
Mythological Madness
A Mobile AR Game
Status | Prototype |
Author | Analisse |
Tags | 3D, Augmented Reality |
More posts
- PostmortemDec 16, 2019
- Demo Videos & NotesDec 16, 2019
- Playtest Notes - WondervilleDec 16, 2019
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