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Mythological Madness

Mythological Madness

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Devlog

  • Postmortem
    December 16, 2019 by Analisse
    What went right? ...Not much actually. The title and splash screens worked as intended and turned out great. The flow between screens were a little buggy but, other than that small hiccup, those worke... Continue reading
  • Demo Videos & Notes
    December 16, 2019 by Analisse#notes, #demo, #videos
    These videos show the first and second prototype versions of our game and its evolution. As shown in the first demo, there were many issues with the UI. The button were too small for the screen and ma... Continue reading
  • Playtest Notes - Wonderville
    December 16, 2019 by Analisse#notes, #playtest
    Playtest at Wonderville - December 6, 2019 When playtesting the game, a few testers stated that the attack buttons that were on screen need to be much larger. At that point, the buttons and the text w... Continue reading
  • Playtest Notes - Games Club @ The New School
    December 16, 2019 by Analisse#notes, #playtest
    Playtest at Games Club - November 21, 2019 Person #1: Interesting Concept. The models look pretty smooth but make them animate and add faces to the deity Background more interesting, ditch the ground... Continue reading
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